Suicide Squad – VFX Breakdown
Suicide Squad, featuring a lot of VFX made by MPC, SPI, Mammal Studios and Ollin VFX for the movie. A secret government agency run by Amanda Waller, named A.R.G.U.S creates a task force comprising super villains, the “Suicide Squad”. They are assigned to execute dangerous tasks in exchange for shorter prison sentences.
MPC provided all of early Enchantress and her army which attacks in the second act. Seth Maury was MPC’s visual effects supervisor who oversaw the 700 shots MPC delivered.
To provide the manifestation of her anger, in the form of a new deadly machine, Sony Pictures Imageworks (SPI) went beyond simulation to higher level fractals and vortical flows in some of the most complex work in the film. The Enchantress machine is remarkable in complexity and the extent of the ‘procedural solution’ SPI developed. While not based in reality such as Double Negative’s black hole work for Interstellar, it is another example of the outstanding VFX use of real mathematical complexity visualised for cinematic art.
Spin VFX delivered 125 shots for the DC American superhero film, shot in our own backyard.
Excellent VFX Breakdown by Moving Picture Company, Sony Pictures Imageworks, Mammal Studios, Ollin VFX and Spin VFX about their work on Suicide Squad
Director: David Ayer
MPC VFX Supervisor: Seth Maury, Robert Winter
SPI VFX Supervisor: Jerome Chen, Mark Breakspear
SPI VFX Producer: John Clinton, Sr.
SPI Digital Producer: Genevieve West
Mammal Studios VFX Supervisor: Gregory D. Liegey
Ollin VFX VFX Supervisor: Charlie Iturriaga
Spin VFX VFX Supervisor: Mo Ghorbankarimi
Spin VFX VFX Producer: George Macri